Magius

DIABLO III

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Dobry patch naprawde dobry sam po ponad miesiącu przerwy wbije ;]

Swoją drogą idealnie to blizz wymyślił patch do D3 i pre mist of pandaria patch pokrywają się z wyjściem GW2 ;>

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HAHAHAHA...

Witch Doctor

General

Base Mana regeneration increased from 20 per second to 45 per second

co za k.... sie ockneli z ta mana :mad:

i cala reszta to praktycznie buffy, no troche potrzebowali czasu zeby sie zorientowac ze WD praktycznie nikt juz nie gra.

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Dobry patch naprawde dobry sam po ponad miesiącu przerwy wbije ;]

Swoją drogą idealnie to blizz wymyślił patch do D3 i pre mist of pandaria patch pokrywają się z wyjściem GW2 ;>

No ba i to tyle na temat.

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po dzisiejszym hot fixie skalowanie dmg względem mp wyglada tak

Monster-power-bonuses2.jpg

MP1: 109.60% (down from 114%)

MP2: 120.12% (down from 130%)

MP3: 131.65% (down from 148%)

MP4: 144.29% (down from 169%)

MP5: 158.14% (down from 193%)

MP6: 173.32% (down from 220%)

MP7: 189.96% (down from 250%)

MP8: 208.20% (down from 285%)

MP9: 228.18% (down from 325%)

MP10: 250.09% (down from 371%)

Edited by nekron

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beda wprowadzac patcha zmieniajacego cos w crafcie

jest okazja zarobic :} sam juz kupilem 100 siarki i sprzedalem ze spooorym zyskiem :P

Edited by r4mp

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We've definitely discussed the possibility of allowing Hellfire Rings to salvage into component pieces, and have debated your feedback quite heavily as a part of that process. While we understand why players would like Hellfire Rings to salvage into demonic organs (or even Keywarden keys), we don't think that's the right way to go right now since it would essentially let you skip some encounters completely. It's something we may revisit in the future, though, once the event has been around for a longer period of time.

We do agree with you, however, that the rings should be able to salvage into Brimstones, in addition to Magic and Rare crafting materials. The reason we didn't go with Brimstones originally was that we wanted to avoid the situation where you could always get that particular mat from a single item, over and over. The idea doesn't really sync up with our design philosophy, and the market is pretty saturated with Brimstones as-is. Even so, we know that it can feel cheap to not have a chance to get a Legendary material from a Legendary item, and we don't feel like our original reasons continue to hold up in light of the feedback you've provided us.

Since I know this will get brought up: We're also exploring ways to improve the worth of Brimstones, as well as crafting in general. We feel like the system itself could use some revamping, but we're not yet at a point where we can discuss what kind of changes we're considering. We haven't ruled out the possibility of introducing new recipes at some point in the future, though, or introducing other ways for players to put their crafting materials to good use.

http://us.battle.net/d3/en/forum/topic/7006894973?page=3#53

ceny rosna ;] wczoraj kupilem siare za 2mln a sprzedalem dzis za 4mln

Edited by r4mp

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wszystko fajnie ale z tego co zrozumiałem to moze kiedyś maja takie plany itp. nic konkretnego na najbliższy czas.

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nom ale ceny i tak poszly w gore a legenadarne smieci znikly z ah :-)

fajna stronka z tymi cenami :-) moglem wiecej kupic tej siary ^^ i opchnac :-)

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Blizzard jest w formie.

za to Morley nie

:)

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Jay Wilson odchodzi z Diablo 3 team:

Hey everyone,

I wanted all of you to be some of the first to know that I've made an important decision about my future, and how that decision will affect the future of Diablo.

I recently celebrated my seven-year anniversary working on Diablo III, and while it’s been one of the most challenging and rewarding periods of my life, I've reached a point creatively where I'm looking forward to working on something new. The powers that be at Blizzard have been gracious enough to give me that opportunity. Over the course of the next several weeks, I will be moving off of the Diablo III project and transitioning elsewhere within Blizzard. This decision was not an easy one for me, and not one I made quickly, but ultimately it’s what I feel is right.

The first thing I want to assure you all is that this will not negatively impact our ongoing support of Diablo III. The game was not made by one person, far from it, and the team that poured their passion and considerable talent into it isn’t going anywhere. We have lots of things planned for the future, and those plans will carry forward as normal. I also won't be abandoning the team, and will remain available to them during the transition period while we determine who will take over duties as game director.

To that point, you shouldn't be surprised if you see a job posting for a game director on Diablo III, as we want to make sure we explore every opportunity to find the best possible leadership for the project. We’re looking forward to finding this person and hearing what kind of fresh ideas they can bring to the table.

I'm proud of Diablo III, and despite our differences at times I will miss the community that has formed around it. I feel I have made many mistakes in managing that relationship, but my intent was always to provide a great gaming experience, and be as open and receptive as possible, while still sticking true to the vision the Diablo team has for the game.

I know some of you feel we fell short of our promise to release the game “when it’s ready.” While we're not perfect, we try to make the best decisions we can with the information and knowledge we have at the time. That doesn't mean we always make the right decisions, but if we made a mistake then I feel we've made an exceptional effort to correct it.

This is what you can always count on from Blizzard: that we will stand by our games and make every effort to continually improve them over time. We heard the feedback and suggestions from the community. For example, we agreed that Diablo III's itemization at launch was not good enough, so the team made numerous changes, including changing drop rates, re-tuning legendaries, and adding scores of new items to the game. We also agreed that the end game needed more depth, so the team added new events, and new systems like Monster Power and Paragon levels.

Our commitment to making our games as good as they can be is what has always defined Blizzard as a game studio, and that commitment never ends for us at a ship date. With your help, we'll continue to play, debate, and improve Diablo III, as we've done with every Blizzard game.

To that end, patch 1.0.7 is underway, the PTR is live, and there are many other great things brewing for Diablo in 2013. I’m leaving Diablo III in good hands, and my departure will not jeopardize the progress of the game as we continue to do what we do: listen, play, and improve.

You are the most passionate, dedicated group of gamers a designer could hope to have. I wish you all the best, and want to thank you for making this an amazing experience for me. Keep your axes sharp, your spell books handy, and that crafty devil in check.

--Jay

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z nudy od 2 tygodni męczę diablo, niby głupia gra gdzie tylko bije sie moby a z sukcesami zabija czas gdy na innych mmo przestój :P

ale nie umiał bym przez cały dzień non stop farmić jak pan z filmiku( albo jeszcze nie wiem że umiem ) ;)

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biedny ten nowy ziomek od diablo, jay sp1erdolił całą sprawę, hype był i tak bo skąd mogli ludzie wiedzieć, że coś takiego wypuszczą.

teraz wypuszczą dodatek który sprzeda się 10x gorzej i czyja to będzie wina? tego nowego kolesia od d3 [nawet nie pamiętam jego imienia].

szkoda, że ci goście z activision tak mało wiedzą o swoich grach i jedyne co widzą to $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

Edited by Tomal

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biedny ten nowy ziomek od diablo, jay sp1erdolił całą sprawę, hype był i tak bo skąd mogli ludzie wiedzieć, że coś takiego wypuszczą.

teraz wypuszczą dodatek który sprzeda się 10x gorzej i czyja to będzie wina? tego nowego kolesia od d3 [nawet nie pamiętam jego imienia].

szkoda, że ci goście z activision tak mało wiedzą o swoich grach i jedyne co widzą to $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

Nie grałem w to ale, sam post fajnie się czytało.

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Panowie, na pc to moze i dno, ale przy piwku z kumplami ? Jeszcze wersja full Pl. Raz na tydzien wodeczka, xbox i we 4 się gra zajebiście ;) 

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Panowie, na pc to moze i dno, ale przy piwku z kumplami ? Jeszcze wersja full Pl. Raz na tydzien wodeczka, xbox i we 4 się gra zajebiście ;)

Jealous much

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